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Gambling on Facebook Games, Zynga Cashes In By JESSICA E. VASCELLARO…

Tags: amazon com inc, creative officer, electronic arts, electronic arts inc, facebook, free poker, game network, google, google inc, institutional venture partners, kleiner perkins caufield, kleiner perkins caufield byers, network games, networking web sites, page b6, partner john doerr, poker puzzle, social applications, social networking, william bing,
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Language: english
Created: Tue Jul 22 22:15:56 2008
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Gambling on Facebook Games, Zynga
Cashes In
By JESSICA E. VASCELLARO
July 23, 2008; Page B6


Zynga Game Network Inc., which makes free poker, puzzle and other games for social-
networking Web sites, has attracted backing from heavyweight investor Kleiner Perkins Caufield
& Byers -- a sign of investors' growing interest in services that plug into social networks.

The San Francisco-based startup plans to announce the funding at Facebook Inc.'s developer
conference, called f8, along with the news that William "Bing" Gordon, the former chief creative
officer of Electronic Arts Inc., will join its board.

                                               The $29 million round of funding, which also
                                               included Institutional Venture Partners and some
                                               of the company's existing investors, is notable
                                               because Kleiner Perkins -- an early backer of
                                               Amazon.com Inc. and Google Inc. -- has largely
                                               refrained from investing in social applications so
                                               far.

                                               "We have a really high bar when it comes to
                                               investments," said Kleiner partner John Doerr in
                                               an interview.

                                               Mr. Doerr described the Zynga investment as
                                               "special and surprising" in part because the fund
                                               likes to invest at an earlier stage. But he was
Facebook.com                                   drawn to the fact that Zynga had "cracked the
Kleiner Perkins Caufield & Byers is among      code" on how to develop engaging and viral
the latest investors in Zynga Game Network,    games fast.
which makes a variety of games for social-
networking Web sites.                          "This is not a hits business," he said. "There is
                                               quite a science around fine-tuning the product."

The moves are another sign of investors' strong interest in the young industry of companies that
create things for users to do on social networks, like play games, share travel plans and swap
virtual gifts. While most entrants have yet to generate significant revenue, investors are being
lured by their fast growth.

Gaming -- an area that encompasses everything from playing virtual poker to selling likenesses
of your friends as digital pets -- is a hot sector within the group. Millions of users have
downloaded games to their profiles.
Zynga, which in January announced its first $10 million round of funding from Union Square
Ventures, Reid Hoffman, Peter Thiel and others, is showing signs of pulling away from the pack.
The company, which earns revenue through advertising and selling add-ons for its games, said it
has 18 million monthly visitors, and is growing at a pace of 450,000 new users a day.

The company was founded last summer by Mark Pincus, an entrepreneur who co-founded social
networking site Tribe and enterprise software company SupportSoft Inc.

Mr. Pincus, 42 years old, said Zynga has taken off by keeping its games simple and by building
in features that are consistent with how and why people use social-networking sites. Its poker
game allows users to send fellow players a virtual drink. Its Scramble game, which resembles a
digital version of Boggle, allows players to become virtual "friends" with one another. "Social
gaming is a means to an end. It is like being at a cocktail party," says Mr. Pincus.

To expand to new audiences and more sophisticated gamers, the company is looking to new
platforms like cellphones, and more immersive games with richer graphics. The company
recently acquired virtual world YoVille and is hiring developers from established gaming studios
like LucasArts.

It faces fierce competition from a number of venture-backed competitors, including Social
Gaming Network, Friends for Sale and professional gaming companies, which have stepped up
their efforts to protect the intellectual property rights of their games. With some money in the
bank, the larger companies are building a greater variety of games faster.

The investment came together through Mr. Gordon, a gaming icon who helped create a number
of hit videogames like the Sims series.

Mr. Gordon met Mr. Pincus during a meeting about a potential licensing deal at EA late last year.
"He said social gaming can be the next great form of gaming and I went 'bingo,'" said Mr.
Gordon.

Mr. Gordon, who had recently left EA, started hanging out at Zynga's trendy San Francisco
office and biking with Mr. Pincus. He said he quickly saw the ability to bring games to whole
new segment of people who didn't spend hours at a time playing videogames and wanted some
casual way to engage with their friends.